Gang Aft A-Gley [Longest Game Challenge]

March 22, 2013

I should have known better when setting up this design and development challenge. What with computers going belly-up, work deadlines getting de-railed, and double whammy work travel I’ve been too swamped to lend my attention to the games and ideas folks have been talking about in this challenge.

And I really want to be able to give feedback and suggest development tools to use, since these games are often much more difficult to develop. At this point, I doubt I’ll be able to give much time to things the beginning of April.

So, I am extending the challenge, with the development progress report suggested on or around April 17th, and the revised drafts due at the end of the month.


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